Quote Originally Posted by d6jg View Post
The server developer has responded with an update that should have fixed the reported bitrate. He says the apparently excessive icy-metaint is to support 24bit and 96kHz streams.

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The large metaint is not an issue (well I hope for most players) and makes perfect sense. Now, I see you servers are back on their feet but I think there is a bug to be corrected in LMS. The bitrate should be updated, even f the first value is incorrect, the parsing of the ogg header should have overwritten it. Let me check