> - Try to work-around LMS returning incorrect queue size.
Am I missing something?
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Thread: Announce: Material Skin
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2022-01-16, 01:39 #8181
Announce: Material Skin
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2022-01-16, 01:44 #8182
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I have seen multiple times that in the player status message LMS sets the 'size' parameter larger than the number of items it returns - often it is one larger. This causes Material to think there are more items so asks LMS for these other items and the last one is repeated.
This does not seem to affect the Default skin, but I have seen it also affect SqueezeCtrl - where it shows a blank item.Material debug: 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here.
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2022-01-16, 04:43 #8183
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If I long press "Manage players" a player still gets checked. There is a difference where a continued long press doesn't highlight a player any more and a player does not become checked after this longer press which is the same behaviour as before. The shorter long press still results in a checked player though.
Sent from my Pixel 3a using Tapatalk
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2022-01-16, 04:46 #8184
Announce: Material Skin
> I have seen multiple times that in the player status message LMS sets
> the 'size' parameter larger than the number of items it returns - often
> it is one larger. This causes Material to think there are more items so
> asks LMS for these other items and the last one is repeated.
Hmm... this kind of rings a bell. Would you have a reproducible case?
> This does not seem to affect the Default skin, but I have seen it also
The built-in web UIs don't use the same queries in some places, eg. the
Now Playing playlist.
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2022-01-16, 05:01 #8185
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- Mar 2017
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Material debug: 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here.
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2022-01-16, 08:05 #8186
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@craig
The new “copy details” works perfectly as a means of sharing to social media. Thank you.Jim
https://jukeradio.double6.net
VB2.4 storage QNAP TS419p (NFS)
Living Room Joggler & Pi4/Khadas -> Onkyo TXNR686 -> Celestion F20s
Office Joggler & Pi3 -> Denon RCD N8 -> Celestion F10s
Dining Room SB Radio
Bedroom (Bedside) Pi Zero+DAC ->ToppingTP21 ->AKG Headphones
Bedroom (TV) & Bathroom SB Touch ->Denon AVR ->Mordaunt Short M10s + Kef ceiling speakers
Guest Room Joggler > Topping Amp -> Wharfedale Modus Cubes
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2022-01-16, 08:15 #8187
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- Feb 2011
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- Cheshire, UK
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This is the text
♪ Playing 50 Ways to Leave Your Lover by Paul Simon from Still Crazy After All These Years (1975) (Qobuz • 2542kbps • 96kHz • FLC)
https://open.qobuz.com/track/2209183
This is the result on FB
Sent from my iPhone using TapatalkJim
https://jukeradio.double6.net
VB2.4 storage QNAP TS419p (NFS)
Living Room Joggler & Pi4/Khadas -> Onkyo TXNR686 -> Celestion F20s
Office Joggler & Pi3 -> Denon RCD N8 -> Celestion F10s
Dining Room SB Radio
Bedroom (Bedside) Pi Zero+DAC ->ToppingTP21 ->AKG Headphones
Bedroom (TV) & Bathroom SB Touch ->Denon AVR ->Mordaunt Short M10s + Kef ceiling speakers
Guest Room Joggler > Topping Amp -> Wharfedale Modus Cubes
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2022-01-17, 07:03 #8188
Announce: Material Skin
> Unfortunately no. If it was reproducible, or easily so, I would have
> either tried to fix or raise an issue on github.
Thanks for the info!
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2022-01-17, 09:08 #8189
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- Nov 2012
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- Southern California
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- 334
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2022-01-17, 14:46 #8190
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- Mar 2017
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Material debug: 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here.