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  1. #8711
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    Quote Originally Posted by cpd73 View Post
    Been almost a year since the last release, and only minor changes:

    1. Don't use WebView's app cache - deprecated.
    2. Disable webview scrollbars.
    3. Tell MaterialSkin to not embed PDF files, and use intent to open these with phone's PDF viewer. Requires skin version 2.10.0, or later.


    The PDF fix also requires a change in the skin, which will be in its next release. You download the APK from GitHub, or wait for it to be updated on f-droid (which is the recommended route).
    How long does it normally take f-droid to offer the update?

    Sent from my Pixel 3a using Tapatalk

  2. #8712
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    Quote Originally Posted by slartibartfast View Post
    How long does it normally take f-droid to offer the update?
    No idea, a week or two? AFAIK they have a script that monitors repos for release tags, and then create a build from that.
    Material debug: 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here.

  3. #8713
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    Quote Originally Posted by cpd73 View Post
    Implemented for a future 2.10.0 release.
    Thank you. Much appreciated!

    Quote Originally Posted by cpd73 View Post

    These menus are generated by LMS. If you click on the "Comment" line it will display the comment itself.
    I'm not sure I understand this because the web interface does what I am looking for (displaying the comment without needing to click anything) but Material Skin does not. Would it be possible for Material skin to behave like the web interface does in this respect?
    Name:  track_details3.png
Views: 164
Size:  184.9 KB

    Thanks for your consideration,
    Mike

  4. #8714
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    Quote Originally Posted by mps View Post
    I'm not sure I understand this because the web interface does what I am looking for (displaying the comment without needing to click anything) but Material Skin does not.
    MaterialSkin != DefaultSkin. A different API is used. All Material can do is show the info supplied by LMS. Try Squeezer, SqueezeCtrl, or iPeng, and you should see the same,
    Material debug: 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here.

  5. #8715
    I am not sure where the correct place to ask this question is, so please let me know if I should ask this elsewhere.
    I would like to use the IR Blaster plugin with my SB Touch. After installing it , I was greeted with a blank plugin page. Only after I changed from Material Skin to Default Skin was the plugin page visible. Is this something on the Material skin side or on the plugin side, and can that be resolved ?
    I am running:
    LMS Version: 8.3.0 - 1655802730
    Material Skin 2.9.8
    IR-Blaster 6.2.2
    Attached Images Attached Images   
    Last edited by justjason; 2022-07-06 at 11:14.

  6. #8716
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    Quote Originally Posted by cpd73 View Post
    MaterialSkin != DefaultSkin. A different API is used. All Material can do is show the info supplied by LMS. Try Squeezer, SqueezeCtrl, or iPeng, and you should see the same,
    Didn't realize that they used different APIs. Thanks for the information! I do indeed see the the same on those other apps.

  7. #8717
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    Quote Originally Posted by justjason View Post
    I am not sure where the correct place to ask this question is, so please let me know if I should ask this elsewhere.
    I would like to use the IR Blaster plugin with my SB Touch. After installing it , I was greeted with a blank plugin page. Only after I changed from Material Skin to Default Skin was the plugin page visible. Is this something on the Material skin side or on the plugin side, and can that be resolved ?
    I've installed this plugin, but it does not show at all for me - not in Default or Material, no entries whatsoever. Perhaps its because I don't have the correct hardware.

    Anyhow, looking at your screenshots this would appear to not be a Material issue. The page that you are showing from Material is actually from LMS's "Classic" (not "Default") skin. Material uses the "Classic" skin for server settings, extra platyer settings, and "Extras". Your "IRBlaster" is from a page within "Player Settings", so this is all from LMS. All Material does is add some CSS (and a little Javascript) to the "Classic" skin to make it appear slightly more Material-like. You should be able to see the same issue if you use the "Classic" skin - eg. "h t t p://SERVER:90090/Classic"
    Material debug: 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here.

  8. #8718
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    Quote Originally Posted by mps View Post
    Didn't realize that they used different APIs. Thanks for the information! I do indeed see the the same on those other apps.
    Yeah, MaterialSkin is not really a "Skin" but more a complete app - as per those others.
    Material debug: 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here.

  9. #8719
    Quote Originally Posted by cpd73 View Post
    You should be able to see the same issue if you use the "Classic" skin - eg. "h t t p://SERVER:90090/Classic"
    Trying the .../classic url , I end up with an interesting Frankenstein, but changing over in Interface Settings to Classic I do see the same behavior - ie no plugin page. What would the Default page be building from ?

    Quote Originally Posted by cpd73 View Post
    I've installed this plugin, but it does not show at all for me - not in Default or Material, no entries whatsoever. Perhaps its because I don't have the correct hardware.
    Yeah, It would only work for Touch, SB 2/3 and Transporter (I think)

    Does this mean that the issue is on the plugin side ?
    Attached Images Attached Images   

  10. #8720
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    Quote Originally Posted by justjason View Post
    Trying the .../classic url , I end up with an interesting Frankenstein, but changing over in Interface Settings to Classic I do see the same behavior - ie no plugin page. What would the Default page be building from ?



    Yeah, It would only work for Touch, SB 2/3 and Transporter (I think)

    Does this mean that the issue is on the plugin side ?
    All skins build from the same HTML template, so should work. It's possible this plugin does something the Classic skin does not like. So, my guess this is an incomatability issue between the plugin and LMS/Classic.
    Material debug: 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here.

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