I've seen references to this in other posts (Erland), but nothing direct, so I wondered..
To my mind, whereas I don't fully understand the logic behind Logitech's actions, I do understand that something had to change. With low cost Android and iDevice players able to hang off LMS (and just about anything else), Logitech had lost the lock-in and the opportunity to sell a lot more devices.
Software is hugely profitable so why not sell LMS either via an annual fee, or as a one-time license including a commitment to support for x years? New players could come with 2 years subscription. There is clearly demand for players out there (the channel is drying up rapidly). It's always seemed dumb to me that SBS/LMS was free and increasingly so of late. A lot of people resent paying for software but I don't see the issue, and if enough of us are prepared to pay for LMS then it could still survive and make Logitech some money.
There are plenty of subscription models that they could implement too - even down to charging a few dollars a year for each player (or emulated player) that is attached to MSB.com (thus protecting my investment in older technology and giving them a regular income to keep MSB.com alive).
To my mind, whereas I don't fully understand the logic behind Logitech's actions, I do understand that something had to change. With low cost Android and iDevice players able to hang off LMS (and just about anything else), Logitech had lost the lock-in and the opportunity to sell a lot more devices.
Software is hugely profitable so why not sell LMS either via an annual fee, or as a one-time license including a commitment to support for x years? New players could come with 2 years subscription. There is clearly demand for players out there (the channel is drying up rapidly). It's always seemed dumb to me that SBS/LMS was free and increasingly so of late. A lot of people resent paying for software but I don't see the issue, and if enough of us are prepared to pay for LMS then it could still survive and make Logitech some money.
There are plenty of subscription models that they could implement too - even down to charging a few dollars a year for each player (or emulated player) that is attached to MSB.com (thus protecting my investment in older technology and giving them a regular income to keep MSB.com alive).
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