> Finally found a simulator to test the shortcut import process and fully
> understood what you meant! Sorry for the confusion and this shortcut
> function is still new to me. Now it should be fixed, please download it
> again via this new link:
> https://www.icloud.com/shortcuts/344...e499d0deea3694
Great work! I tried to come up with something similar a while back. But
I struggled with Shortcuts. I didn't find an easy way to have re-usable
"code" snippets (aka. "functions" or "procedures"). So I ended up with a
bunch of workflows calling each others - which makes it basically
impossible to distribute them... Would you know whether it's even
possible to have re-usable components in a single file? Eg. I wanted to
have a method to do calls to LMS, which would accept the player ID and
the commands to execute, parsing results etc.
> understood what you meant! Sorry for the confusion and this shortcut
> function is still new to me. Now it should be fixed, please download it
> again via this new link:
> https://www.icloud.com/shortcuts/344...e499d0deea3694
Great work! I tried to come up with something similar a while back. But
I struggled with Shortcuts. I didn't find an easy way to have re-usable
"code" snippets (aka. "functions" or "procedures"). So I ended up with a
bunch of workflows calling each others - which makes it basically
impossible to distribute them... Would you know whether it's even
possible to have re-usable components in a single file? Eg. I wanted to
have a method to do calls to LMS, which would accept the player ID and
the commands to execute, parsing results etc.
Comment