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    One plugin, 2 skins?

    > With the above the skin selector ("Web Interface") in the "Interface"
    > settings page shows; material-party, Material Skin, Light, Classic,
    > Default. Its this "material-party" that I want translated to "Material
    > Skin (Party)". If I name the folder "Material Skin (Party)" then its
    > shown as is, but is obviously not translated.


    As I said you'll have to create an entry PARTY_SKIN or whatever in
    strings.txt. And as I don't know how that would work with a hyphen I
    recommended using just "party", not "material-part". Eg. there's no
    folder called "Light", but it's "EN", with a string token EN_SKIN with
    the value "Light". The name shown in LMS would be the value from
    strings.txt, not the folder name - if such a token could be found.

    Oh, the mapping is pretty simple:


    Which means you better stick with just a few latin characters, nothing else.
    Material debug: 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here.

    #2
    One plugin, 2 skins?

    I'm implementing a 'party' mode for MaterialSkin - sort of like iPeng Party. The general idea is that Material will have 2 skin entries in the "Interface" section; "Material Skin" and "Material Skin (Party)" When the user selects "Material Skin (Party)" as the default skin other user's can then just navigate to "http : // server:9000" and "Material Skin (Party)" would then redirect to "http : // server:9000/material/?party".

    The issue I have is registering 2 skins from the one plugin. Currently the plugin has "MaterialSkin/HTML/material/" - which the UI displays as "Material Skin". But how can I register a second? I've hacked around this by creating a "MaterialSkin/HTML/Material Skin (Party)/" folder - and the Interface sections shows this as "Material Skin (Party)", as I think its just using the directory name. However this leads to translation issues - as this new name is non-translatable.
    Material debug: 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here.

    Comment


      #3
      One plugin, 2 skins?

      > The issue I have is registering 2 skins from the one plugin. Currently
      > the plugin has "MaterialSkin/HTML/material/" - which the UI displays as
      > "Material Skin". But how can I register a second? I've hacked around


      Just create another subfolder called "party" or whatever. Then define
      string tokens in strings.txt for "PARTY_SKIN" etc.?
      Michael

      "It doesn't work - what shall I do?" - "Please check your server.log and/or scanner.log file!"
      (LMS: Settings/Information)

      Comment


        #4
        Originally posted by mherger View Post
        > The issue I have is registering 2 skins from the one plugin. Currently
        > the plugin has "MaterialSkin/HTML/material/" - which the UI displays as
        > "Material Skin". But how can I register a second? I've hacked around


        Just create another subfolder called "party" or whatever. Then define
        string tokens in strings.txt for "PARTY_SKIN" etc.?
        If I name the folder "party" then that is what LMS shows. Perhaps I was not clear in my initial request.

        I have:
        Code:
        MaterialSkin/
            Plugin.pm
            HTML/
                material/
                    index.html
                material-party/
                    index.html
            strings.txt
        With the above the skin selector ("Web Interface") in the "Interface" settings page shows; material-party, Material Skin, Light, Classic, Default. Its this "material-party" that I want translated to "Material Skin (Party)". If I name the folder "Material Skin (Party)" then its shown as is, but is obviously not translated.

        "material-party/index.html" is very simple and all it does is re-redirect the page to "/material/?party" - as the main skin contains all the code. I only want a second skin so that it can be set as the default.
        Material debug: 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here.

        Comment


          #5
          Originally posted by mherger View Post
          As I said you'll have to create an entry PARTY_SKIN or whatever in
          strings.txt.
          Ah, thanks! Works great.
          Material debug: 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here.

          Comment

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