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Craig, James (IT)
2004-08-18, 08:08
I'd like to understand this a little better as well.
Using Felix's 'QuickAccess' module requires the addition of lines like
this:

0 = dead
0.single = numberScroll_0
0.hold = modefunction_PLUGIN.QuickUpdate->numberScroll_0

to custom.map. It's not too clear how/why this works!
Can this be done a little more generically to detect/differentiate keys
held down etc?

James

-----Original Message-----
From: discuss-bounces (AT) lists (DOT) slimdevices.com
[mailto:discuss-bounces (AT) lists (DOT) slimdevices.com] On Behalf Of dean
blackketter
Sent: 18 August 2004 15:08
To: Slim Devices Discussion
Subject: [slim] Tiny Little PacMan Screensaver

Indeed.

Felix: How can we make it easier to install so that folks don't need to
modify their custom IR maps?

On Aug 18, 2004, at 2:42 AM, Craig, James (IT) wrote:

> Wow!
>
> -----Original Message-----
> From: discuss-bounces (AT) lists (DOT) slimdevices.com
> [mailto:discuss-bounces (AT) lists (DOT) slimdevices.com] On Behalf Of Felix
> Mueller
> Sent: 18 August 2004 08:45
> To: discuss (AT) lists (DOT) slimdevices.com
> Subject: [slim] Tiny Little PacMan Screensaver
>
> Hi all
>
> Just finished my newest plugin. A playable pacman screensaver. You'll
> find it here:
>
> http://www.gwendesign.com/slimserver/development.htm#tinylittlepacman
>
> Have fun
> Felix
>
> P.S. Sorry, only for SqueezeboxG and SoftSqueeze
>
>
>
> __________________________________
> Do you Yahoo!?
> New and Improved Yahoo! Mail - Send 10MB messages!
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>

seanadams
2004-08-18, 08:20
It appears what he's doing is just making it so that press&hold sends
many discrete key presses while in pacman, instead of single
press/hold/release events.

This makes perfect sense for a game, since the repeat timing originates
in the remote - you don't want to override it because then you get bad
responsiveness from the controls.


On Aug 18, 2004, at 8:08 AM, Craig, James (IT) wrote:

> I'd like to understand this a little better as well.
> Using Felix's 'QuickAccess' module requires the addition of lines like
> this:
>
> 0 = dead
> 0.single = numberScroll_0
> 0.hold = modefunction_PLUGIN.QuickUpdate->numberScroll_0
>
> to custom.map. It's not too clear how/why this works!
> Can this be done a little more generically to detect/differentiate keys
> held down etc?
>
> James
>
> -----Original Message-----
> From: discuss-bounces (AT) lists (DOT) slimdevices.com
> [mailto:discuss-bounces (AT) lists (DOT) slimdevices.com] On Behalf Of dean
> blackketter
> Sent: 18 August 2004 15:08
> To: Slim Devices Discussion
> Subject: [slim] Tiny Little PacMan Screensaver
>
> Indeed.
>
> Felix: How can we make it easier to install so that folks don't need
> to
> modify their custom IR maps?
>
> On Aug 18, 2004, at 2:42 AM, Craig, James (IT) wrote:
>
>> Wow!
>>
>> -----Original Message-----
>> From: discuss-bounces (AT) lists (DOT) slimdevices.com
>> [mailto:discuss-bounces (AT) lists (DOT) slimdevices.com] On Behalf Of Felix
>> Mueller
>> Sent: 18 August 2004 08:45
>> To: discuss (AT) lists (DOT) slimdevices.com
>> Subject: [slim] Tiny Little PacMan Screensaver
>>
>> Hi all
>>
>> Just finished my newest plugin. A playable pacman screensaver. You'll
>> find it here:
>>
>> http://www.gwendesign.com/slimserver/development.htm#tinylittlepacman
>>
>> Have fun
>> Felix
>>
>> P.S. Sorry, only for SqueezeboxG and SoftSqueeze
>>
>>
>>
>> __________________________________
>> Do you Yahoo!?
>> New and Improved Yahoo! Mail - Send 10MB messages!
>> http://promotions.yahoo.com/new_mail
>>