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View Full Version : What triggers a desync?



Rob Funk
2004-03-07, 12:04
Lately I've been syncing slimp3slave with my slimp3 to get the same music at
both ends of the house. But occasionally after a while I notice that the
two got unsynced -- most recently, the slimp3 was stopped on song 51 in the
playlist, while I'd been at the computer for a while and slimp3slave was
still playing much farther in the playlist. (This is with server 5.1.1.)

I'm sure I was messing with the slimp3slave controls, but I didn't think
anything I did would unsync them; I certainly didn't go to the sync
setting. So what else would cause this?


One other sync question while I'm here: If two players are synced playing a
remote internet stream, will there only be one copy of the stream coming in
from the net, or two?
--
==============================| "A slice of life isn't the whole cake
Rob Funk <rfunk (AT) funknet (DOT) net> | One tooth will never make a full grin"
http://www.funknet.net/rfunk | -- Chris Mars, "Stuck in Rewind"

kdf
2004-03-07, 12:46
Quoting Rob Funk <rfunk (AT) funknet (DOT) net>:

> Lately I've been syncing slimp3slave with my slimp3 to get the same music at
> both ends of the house. But occasionally after a while I notice that the
> two got unsynced -- most recently, the slimp3 was stopped on song 51 in the
> playlist, while I'd been at the computer for a while and slimp3slave was
> still playing much farther in the playlist. (This is with server 5.1.1.)
>
> I'm sure I was messing with the slimp3slave controls, but I didn't think
> anything I did would unsync them; I certainly didn't go to the sync
> setting. So what else would cause this?

Most commands shouldn't end a sync unless you are naviagting to the menu item
that says unsync. Depending on your settings, even volume should be in sync.
Powering off is the only other way that should be taking a player out of sync.
Sync should be restored on power up, but a bug report suggest this is not
currently working.

-kdf