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dean
2004-01-20, 12:01
Hi All,

I spent quite a few hours last night tracking down some problems with
sync. Thanks to everybody who sent in their reports, I was able to
finally reproduce it easily.

I've uploaded a new nightly build with the fixes in it. This version
should be much more reliable for folks. Download it here:

http://www.slimdevices.com/downloads/nightly/latest

And let us know how it works for you.

Thanks for your patience,

dean

Dean Mullin
2004-01-20, 15:52
So far so good. I have not had much of a chance to do much other than
hit play, but two units have been synced for around an hour --which is
something I could never achieve before.


Thank you!



On Jan 20, 2004, at 11:01 AM, dean blackketter wrote:

> Hi All,
>
> I spent quite a few hours last night tracking down some problems with
> sync. Thanks to everybody who sent in their reports, I was able to
> finally reproduce it easily.
>
> I've uploaded a new nightly build with the fixes in it. This version
> should be much more reliable for folks. Download it here:
>
> http://www.slimdevices.com/downloads/nightly/latest
>
> And let us know how it works for you.
>
> Thanks for your patience,
>
> dean
>
>

Larry J. Brackney
2004-01-20, 17:07
It's working so far for me as well! Previously I'd only been able
to here pops and clicks after syncing. Will post if things get wonky.

Thanks!

- larry

dean
2004-01-20, 17:49
Ok, great. There's one case that can still cause a player to get
confused, which Sean will likely be fixing tonight. I could only
reproduce it in one situation after a lot of effort. Things seem much
more reliable now.

-dean

On Jan 20, 2004, at 4:07 PM, Larry J. Brackney wrote:

> It's working so far for me as well! Previously I'd only been able
> to here pops and clicks after syncing. Will post if things get wonky.
>
> Thanks!
>
> - larry
>
>
>