PDA

View Full Version : slimproto compression removed?



sbjaerum
2007-07-11, 02:20
Why was compression removed in version 12371?

rtitmuss
2007-07-11, 02:57
If I remember correctly it was causing jitter when sending scrolling display frames. The compression is still used by SqueezeNetwork, it was only removed from slimserver.

Richard

sbjaerum
2007-07-11, 03:04
I can imagine usage of private slimservers remotely where compression would be beneficial in the same way as it is for squeezenetwork.

Since compression is kept for squeezenetwork, the advantages outweighs the drawbacks for this use case?

andyg
2007-07-11, 06:59
On Jul 11, 2007, at 6:04 AM, sbjaerum wrote:

>
> I can imagine usage of private slimservers remotely where compression
> would be beneficial in the same way as it is for squeezenetwork.
>
> Since compression is kept for squeezenetwork, the advantages outweighs
> the drawbacks for this use case?

It was sitting unused in trunk and had been disabled since someone
noticed the fast scrolling issue, so I just removed it. The ability
to customize scrolling speed means we can't do compression in
SlimServer. SN has no such ability and the compression really helps
with our bandwidth usage. On your own network, the bandwidth usage
from slimproto graphic frames is so small that the compression is not
very useful, unless you have thousands of players. ;)

sbjaerum
2007-07-11, 11:41
On Jul 11, 2007, at 6:04 AM, sbjaerum wrote:

>
> I can imagine usage of private slimservers remotely where compression
> would be beneficial in the same way as it is for squeezenetwork.
>
> Since compression is kept for squeezenetwork, the advantages outweighs
> the drawbacks for this use case?

It was sitting unused in trunk and had been disabled since someone
noticed the fast scrolling issue, so I just removed it. The ability
to customize scrolling speed means we can't do compression in
SlimServer. SN has no such ability and the compression really helps
with our bandwidth usage. On your own network, the bandwidth usage
from slimproto graphic frames is so small that the compression is not
very useful, unless you have thousands of players. ;)

I fully understand what you write. I was thinking about accessing a private slimserver over the internet from a remote location such as from work. But it might be a minor issue for such setups as well.