View Full Version : ? Replaygain effect with sync'd players

2006-03-06, 12:04
I was just wondering how Slimserver handles Volume Adjustment/Replaygain if TWO players are sync'd, where ONE has Volume Adjustment/Replaygain enabled, and the other does not. Does Slimserver need twice the computing resources to handle this scenario? Could this adversely impact the sound quality from the player WITHOUT the Volume Adjustment enabled?

2006-03-06, 12:51
I'm pretty sure the volume adjustment is handled on the player, so it wouldn't make any difference.