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View Full Version : A group player and/or sync question



d6jg
2018-10-23, 10:45
Two players operating in sync. If one has replaygain on and other doesn’t what happens?
If said players are then grouped using Phillipe’s excellent plugin what then?
Just trying to understand what takes precedence.

pippin
2018-10-23, 11:40
I believe replay gain is per-player, it's not being applied server-side.

d6jg
2018-10-23, 11:41
I believe replay gain is per-player, it's not being applied server-side.

Thanks Pippin

philippe_44
2018-10-25, 23:06
Two players operating in sync. If one has replaygain on and other doesn’t what happens?
If said players are then grouped using Phillipe’s excellent plugin what then?
Just trying to understand what takes precedence.

@pippin is absolutely correct, just want to add that the ‘virtual’ players have a certain set of ´fake’ attributes like bitrate limiting and fading mode that are transferred to members when the group is assembled (and restored to original values on breakup) but replay gain is not amongst them