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  1. #1
    Phillip Kerman
    Guest

    modified sbg large font

    Sweet. So the fonts are just grabbed off a BMP eh?

    Is there something in slimserver that goes and grabs all the pixel info?

    I can't wait for something not so blocky in the "huge" font.

    Thanks,
    Phillip

    > -----Original Message-----
    > From: discuss-bounces (AT) lists (DOT) slimdevices.com
    > [mailto:discuss-bounces (AT) lists (DOT) slimdevices.com] On Behalf Of bob
    > Sent: Saturday, August 28, 2004 7:12 PM
    > To: discuss (AT) lists (DOT) slimdevices.com
    > Subject: [slim] modified sbg large font
    >
    > I down-bolded the stock large font and left the extra width
    > as whitespace.
    > Just did the alphanums & some of the punctuation, and remade
    > a few letters
    > from scratch I find it a bit easier to read from across the
    > room, so if
    > anyone
    > would like to give it a try, it's at:
    >
    > http://www.mylefteye.com/newlarge.2.font.bmp
    >
    > To install under linux, I just:
    >
    > cd /usr/local/slimserver/Graphics
    > cp large.2.font.bmp large.bak
    > cp /DownloadPath/newlarge.2.font.bmp large.2.font.bmp
    > /etc/init.d/slimserver restart
    >
    > I also wrote a simple ttf -> SBG font convertor, which seems
    > to produce
    > properly formatted 1-bit BMPs, but slimserver hangs when I
    > install them.
    > So, that may be a while yet. Probably a bug in the BMP
    > header -- if I open
    > them in photoshop and resave them, the filesize changes ever so
    > slightly, and
    > then they work fine. Hmm... Here's (working) Tahoma 12pt
    > bold, SBGified:
    >
    > http://www.mylefteye.com/tahomalarge.2.font.bmp
    >
    > Looks pretty good, except for the thin legs on chars like M and N.
    >
    > Anyway, I'll try to fix the (win32) convertor early next week.
    >
    > -bob
    >

  2. #2
    NOT a Slim Devices Employee kdf's Avatar
    Join Date
    Apr 2005
    Posts
    9,493

    modified sbg large font

    Quoting Phillip Kerman <lists (AT) phillipkerman (DOT) com>:

    > Sweet. So the fonts are just grabbed off a BMP eh?
    >
    > Is there something in slimserver that goes and grabs all the pixel info?
    >

    Slim:isplay::Graphics.pm

    ideally, eventual design could read and add fonts from the Graphics dir, instead
    of just reading the hardcoded file names that it does now.

    -kdf

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