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View Full Version : SD card in Controller- any uses?



pski
2008-05-15, 10:18
I see we can take screen shots and save logs but are there any other practical uses? (Non-development...)

pfarrell
2008-05-15, 10:23
pski wrote:
> I see we can take screen shots and save logs but are there any other
> practical uses? (Non-development...)

The controller code is written in Lua, designed for extensions.
The sky is the limit. It might be a nice place to cache album cover
images, remember preferences or rankings.

In theory, you could put a few seconds of audio in it for each album,
and have audile prompting as you scroll...

2GB cards are really dirt cheap, there was a time when 2GB was a lot of
storage. It can be used for anything.
--
Pat Farrell
http://www.pfarrell.com/

FredFredrickson
2008-05-15, 10:44
..downloading music for remote playback - mp3 player style..?

..Holding videos for video playback?

pski
2008-05-15, 15:41
I like the cache of album art idea. Seems like it would keep transmission/render time low...

2GB is STILL a lot of storage...

andynormancx
2008-05-15, 23:22
pski wrote:
> I see we can take screen shots and save logs but are there any other
> practical uses? (Non-development...)

The controller code is written in Lua, designed for extensions.
The sky is the limit. It might be a nice place to cache album cover
images, remember preferences or rankings.

In theory, you could put a few seconds of audio in it for each album,
and have audile prompting as you scroll...

2GB cards are really dirt cheap, there was a time when 2GB was a lot of
storage. It can be used for anything.
--
Pat Farrell
http://www.pfarrell.com/

Given that album covers load in under a second on my Controller I'm not sure we really need any extra caching there.

The few album audio preview is an interesting idea, but again my player can start playing music the normal way with a few tenths of a second when playing back the normal way, so I'm not convinced that even if you were implementing that you would need any caching.

As to preferences and ranking, if the Controller is connected to the server then the server is the right place to store those. If it isn't connected the the server then it is pretty much dead in the water...

Most of the things that it would make sense to cache (that might not already be cached) are relatively small bits of data. Given that my Controller has something like 24MB of RAM free that would be the best place to cache anything like that.

Mitch Harding
2008-05-16, 00:11
My album art loads in ~ 1 second also. If local caching on an SD card could
cut that down significantly, I'd be all in favor of it. Is it necessary?
No. Would it back the UI slicker? In my opinion, yes.

On Fri, May 16, 2008 at 1:22 AM, andynormancx <
andynormancx.39hpjn1210919101 (AT) no-mx (DOT) forums.slimdevices.com> wrote:

> Given that album covers load in under a second on my Controller I'm not
> sure we really need any extra caching there.
>